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WEB AUDIO API INTEGRATION NOTES

sonicprocess

“Technical implementation notes for audio-reactive visuals”

Technical notes for implementing the frequency-reactive sphere:

  • Use Web Audio API analyser node
  • 32-segment icosphere geometry in Three.js
  • Bass frequencies (20-250Hz) mapped to vertex displacement
  • Real-time FFT analysis at 60fps
  • Normalize frequency data to prevent clipping

TODO:

  • Add envelope follower for smoother transitions
  • Implement attack/release curves
  • Test with different audio formats
  • Optimize for mobile performance